# Consistent Prop Boosts

**URL:** <https://forums.sourceruns.org/t/consistent-prop-boosts/2826>\
**Category:** Portal\
**Created:** [March 13, 2016, 6:28pm UTC](https://forums.sourceruns.org/t/consistent-prop-boosts/2826 "2016-03-13T18:28:14Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Ryzen](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/r/858c86/32.png) [@Ryzen](https://forums.sourceruns.org/u/Ryzen)\
**Post date:** [March 13, 2016, 6:28pm UTC](https://forums.sourceruns.org/t/consistent-prop-boosts/2826/1 "2016-03-13T18:28:14Z")

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After doing a few practice runs a few days ago, I tried prop boosting with the radio in gunless 1, and found a decently consistant boost with radios, however, I would like to look farther into it and need to be able to see hitboxes to research the cause of these boosts, if anyone knows the command (if any), please tell me.

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**Author:** ![YaLTeR](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/yalter/32/553_2.png) [@YaLTeR](https://forums.sourceruns.org/u/YaLTeR)\
**Post date:** [March 13, 2016, 8:50pm UTC](https://forums.sourceruns.org/t/consistent-prop-boosts/2826/2 "2016-03-13T20:50:04Z")

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vcollide\_wireframe?
