# Blast from the past

**URL:** <https://forums.sourceruns.org/t/blast-from-the-past/2549>\
**Category:** Half-Life 2\
**Created:** [January 27, 2015, 4:00am UTC](https://forums.sourceruns.org/t/blast-from-the-past/2549 "2015-01-27T04:00:31Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![DemonStrate](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/demonstrate/32/10_2.png) [@DemonStrate](https://forums.sourceruns.org/u/DemonStrate)\
**Post date:** [January 27, 2015, 4:00am UTC](https://forums.sourceruns.org/t/blast-from-the-past/2549/1 "2015-01-27T04:00:31Z")

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I was looking through files on an old hard drive. I found one called ‘flying.rar’. It is the original 2 demos plus an explanation text file that I uploaded for the HL2DQ team to show them how to fly (aka prop flying). The demos may work in the old-engine version of the game. If anyone could get these demos working and make an encode, I’d really appreciate it. AFAIK, they were not using flying in their speedrun until I sent them these demos.

> **[flying.rar](https://www.dropbox.com/s/gc12z600vd6p8yl/flying.rar?dl=0)**
>
> Shared with Dropbox

FYI: I only went by Transgenic back then. I hadn’t made the handle DemonStrate yet.

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**Author:** ![WindedCone859](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/w/f6c823/32.png) [@WindedCone859](https://forums.sourceruns.org/u/WindedCone859)\
**Post date:** [January 27, 2015, 4:07am UTC](https://forums.sourceruns.org/t/blast-from-the-past/2549/2 "2015-01-27T04:07:10Z")

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flying: [http://puu.sh/f5gF1/8964204db5.png](http://puu.sh/f5gF1/8964204db5.png)  
flying2: [http://puu.sh/f5gPZ/687842710d.png](http://puu.sh/f5gPZ/687842710d.png)  
the demos dont work on 2707,  
any one else have an older version

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**Author:** ![Margen67](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/margen67/32/33_2.png) [@Margen67](https://forums.sourceruns.org/u/Margen67)\
**Post date:** [January 27, 2015, 10:33am UTC](https://forums.sourceruns.org/t/blast-from-the-past/2549/3 "2015-01-27T10:33:57Z")

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> [@WindedCone859](#):
>
> flying: [http://puu.sh/f5gF1/8964204db5.png](http://puu.sh/f5gF1/8964204db5.png)  
> flying2: [http://puu.sh/f5gPZ/687842710d.png](http://puu.sh/f5gPZ/687842710d.png)  
> the demos dont work on 2707,  
> any one else have an older version

The HL2DQ demos include an older version that the demos can play on.

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**Author:** ![BitRain](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/bitrain/32/208_2.png) [@BitRain](https://forums.sourceruns.org/u/BitRain)\
**Post date:** [January 27, 2015, 11:41am UTC](https://forums.sourceruns.org/t/blast-from-the-past/2549/4 "2015-01-27T11:41:35Z")

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Put these binaries in a 2707 build to play these demos, since the demos only work on the 2455 engine.

[https://www.dropbox.com/s/ytsl0y9khpu9rc8/SuperOldEngineBinaries\_2455.rar?dl=1](https://www.dropbox.com/s/ytsl0y9khpu9rc8/SuperOldEngineBinaries_2455.rar?dl=1)

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**Author:** ![DemonStrate](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/demonstrate/32/10_2.png) [@DemonStrate](https://forums.sourceruns.org/u/DemonStrate)\
**Post date:** [February 17, 2015, 5:37am UTC](https://forums.sourceruns.org/t/blast-from-the-past/2549/5 "2015-02-17T05:37:42Z")

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Where do I get a build of 2707?

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**Author:** ![BitRain](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/bitrain/32/208_2.png) [@BitRain](https://forums.sourceruns.org/u/BitRain)\
**Post date:** [February 17, 2015, 2:10pm UTC](https://forums.sourceruns.org/t/blast-from-the-past/2549/6 "2015-02-17T14:10:51Z")

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Not allowed to post it here, so I PM’d.

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**Author:** ![DemonStrate](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/demonstrate/32/10_2.png) [@DemonStrate](https://forums.sourceruns.org/u/DemonStrate)\
**Post date:** [March 8, 2015, 3:41pm UTC](https://forums.sourceruns.org/t/blast-from-the-past/2549/7 "2015-03-08T15:41:42Z")

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I went to go try to run this today. It is asking for a number of GCFs that don’t exist in my Steam directory. Quite old ones line ‘source engine.gcf’, ‘source models.gcf’, etc. Anyone have/know where I can get the GCFs to be able to launch this version? You can PM me with the info if do you.

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**Author:** ![Rama](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/r/ccd318/32.png) [@Rama](https://forums.sourceruns.org/u/Rama)\
**Post date:** [March 8, 2015, 4:06pm UTC](https://forums.sourceruns.org/t/blast-from-the-past/2549/8 "2015-03-08T16:06:45Z")

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I think you can get them from the cinematic mod forums.

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**Author:** ![DemonStrate](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/demonstrate/32/10_2.png) [@DemonStrate](https://forums.sourceruns.org/u/DemonStrate)\
**Post date:** [March 8, 2015, 5:40pm UTC](https://forums.sourceruns.org/t/blast-from-the-past/2549/9 "2015-03-08T17:40:07Z")

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> [@Rama](#):
>
> I think you can get them from the cinematic mod forums.

I tried there, but they didn’t contain all the GCFs I needed. Right now, I was able to find some random Russian FTP that contains the GCF files. They are dated 2006-12-16, so it looks like I should be able to get what I need. 🙂 I’ll make another post once I have an encode of the demos.

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**Author:** ![BitRain](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/bitrain/32/208_2.png) [@BitRain](https://forums.sourceruns.org/u/BitRain)\
**Post date:** [March 8, 2015, 7:34pm UTC](https://forums.sourceruns.org/t/blast-from-the-past/2549/10 "2015-03-08T19:34:59Z")

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You’re using the build I sent you right? That’s strange, when I run mine, it never asks me for GCFs, I’ll render them if you want.

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**Author:** ![DemonStrate](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/demonstrate/32/10_2.png) [@DemonStrate](https://forums.sourceruns.org/u/DemonStrate)\
**Post date:** [March 9, 2015, 3:40am UTC](https://forums.sourceruns.org/t/blast-from-the-past/2549/11 "2015-03-09T03:40:15Z")

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> [@BitRain](#):
>
> You’re using the build I sent you right? That’s strange, when I run mine, it never asks me for GCFs, I’ll render them if you want.

I was able to get the required GCFs. They were:

- half-life 2 content.gcf
- source engine.gcf
- source materials.gcf
- source models.gcf
- source sounds.gcf

I tested it out and the demos played! I should be making a render of them tomorrow. It was really something to see them after all these years. I can still remember when I was figuring that stuff out. Very nostalgic.

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**Author:** ![DemonStrate](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/demonstrate/32/10_2.png) [@DemonStrate](https://forums.sourceruns.org/u/DemonStrate)\
**Post date:** [March 15, 2015, 2:16pm UTC](https://forums.sourceruns.org/t/blast-from-the-past/2549/12 "2015-03-15T14:16:43Z")

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I’ve uploaded the video of the demos!

**Half-Life 2 - Original Flying Demos:**  
[https://www.youtube.com/watch?v=WZdwYJXKDKI](https://www.youtube.com/watch?v=WZdwYJXKDKI)

Also, I realized there isn’t a YouTube video of the Insane Quality version of Half-Life 2 Done Quick. I’m going to upload that also if that is fine with you guys. I’m actually re-encoding it from an AVI encode to an MP4. It’ll be easier to upload that way, and YouTube shouldn’t have to re-encode it for themselves. The original AVI is 3.7 GB, and unfortunately, is only 30 FPS and 480p. That was ‘Insane Quality’ back then. 😛

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**Author:** ![mike](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/m/58f4c7/32.png) [@mike](https://forums.sourceruns.org/u/mike)\
**Post date:** [March 15, 2015, 2:18pm UTC](https://forums.sourceruns.org/t/blast-from-the-past/2549/13 "2015-03-15T14:18:41Z")

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If there are demos, someone _could_ rerender them in 1080p but I don’t know if anyone would want to.  
Also, I’ll be sure to check out this video; I’m intrigued.  
edit: yalter also makes a point

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**Author:** ![YaLTeR](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/yalter/32/553_2.png) [@YaLTeR](https://forums.sourceruns.org/u/YaLTeR)\
**Post date:** [March 15, 2015, 5:20pm UTC](https://forums.sourceruns.org/t/blast-from-the-past/2549/14 "2015-03-15T17:20:35Z")

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YouTube _always_ re-encodes the videos you upload, no matter which format or settings you use. You can even download a video from YouTube and upload it back, it will only get worse. So you’ll be better off uploading the original .AVI.

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**Author:** ![BitRain](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/bitrain/32/208_2.png) [@BitRain](https://forums.sourceruns.org/u/BitRain)\
**Post date:** [March 15, 2015, 7:59pm UTC](https://forums.sourceruns.org/t/blast-from-the-past/2549/15 "2015-03-15T19:59:29Z")

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That’s pretty cool to see the origin of a major glitch in a major run!

Also, Heplooner rendered some segments in 720p a while ago but old engine doesn’t support upscaling, it just crashes, and I don’t think he’s gonna want to render 70+ demos.

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**Author:** ![DemonStrate](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/demonstrate/32/10_2.png) [@DemonStrate](https://forums.sourceruns.org/u/DemonStrate)\
**Post date:** [March 15, 2015, 10:42pm UTC](https://forums.sourceruns.org/t/blast-from-the-past/2549/16 "2015-03-15T22:42:17Z")

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> [@YaLTeR](#):
>
> YouTube _always_ re-encodes the videos you upload, no matter which format or settings you use. You can even download a video from YouTube and upload it back, it will only get worse. So you’ll be better off uploading the original .AVI.

You are correct that they always re-encode it. However, it seems that they are highly limiting the bitrate of the video depending on the resolution provided. Look at Table 4 from this site: [http://www.streamingmedia.com/Articles/Editorial/Featured-Articles/Encoding-for-YouTube-How-to-Get-the-Best-Results-83876.aspx](http://www.streamingmedia.com/Articles/Editorial/Featured-Articles/Encoding-for-YouTube-How-to-Get-the-Best-Results-83876.aspx)

So, it would be best if I took the original 480p video and upscaled it to 1080p. The bitrate of the original video is 4994 Kbps, and YouTube produces 1080p videos with a bitrate of 5841 Kbps. So, that means the bitrate should be correctly preserved if I upscale it. So, I think I’m going to try that and see what kind of results I get.

**Edit:** Interesting… I went to upscale it and realized that the original video has an incorrect aspect ratio. I thought it was standard 16:9 480p which is 854x480, but it is **852** x480. So, when I upscale this, it’ll be ever so slightly stretched. If I didn’t stretch it, to preserve the aspect ratio, I’d be producing a 1916x1080 video, which is just strange. I’m going to stretch it those 4 pixels because that resolution is dumb. Lol.

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**Author:** ![Paperboat](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/p/59ef9b/32.png) [@Paperboat](https://forums.sourceruns.org/u/Paperboat)\
**Post date:** [March 16, 2015, 9:34am UTC](https://forums.sourceruns.org/t/blast-from-the-past/2549/17 "2015-03-16T09:34:48Z")

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So are the original demos for DQ completely lost to time? Thats sad.

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**Author:** ![BitRain](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/bitrain/32/208_2.png) [@BitRain](https://forums.sourceruns.org/u/BitRain)\
**Post date:** [March 16, 2015, 2:20pm UTC](https://forums.sourceruns.org/t/blast-from-the-past/2549/18 "2015-03-16T14:20:35Z")

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They’re not lost, you can get them here [http://speeddemosarchive.com/demo.pl?HalfLife2\_13657](http://speeddemosarchive.com/demo.pl?HalfLife2_13657)

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**Author:** ![Paperboat](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/p/59ef9b/32.png) [@Paperboat](https://forums.sourceruns.org/u/Paperboat)\
**Post date:** [March 16, 2015, 7:12pm UTC](https://forums.sourceruns.org/t/blast-from-the-past/2549/19 "2015-03-16T19:12:55Z")

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Oh sweet. I guess if someone wanted to, they could be rerendered in a reasonable resolution but perhaps nobody is up for it at this point.

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**Author:** ![DemonStrate](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/demonstrate/32/10_2.png) [@DemonStrate](https://forums.sourceruns.org/u/DemonStrate)\
**Post date:** [March 16, 2015, 10:01pm UTC](https://forums.sourceruns.org/t/blast-from-the-past/2549/20 "2015-03-16T22:01:41Z")

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Unfortunately, upscaling it didn’t work out as I’d hoped. It looks better than Phoenix’s upload, but it isn’t anywhere close to the same as the Insane Quality version.

**Half-Life 2 Done Quick - Insane Quality - 1080p Upscale**  
[https://www.youtube.com/watch?v=Tu5fKZKp2kY](https://www.youtube.com/watch?v=Tu5fKZKp2kY)

For whatever reason, it just doesn’t want to preserve the quality of what I uploaded. The actual upscaled video looks much better than what you can watch as 1080p on YouTube. Honestly, it doesn’t look that bad watching it from the video file itself. Anyone have any suggestions on how to get YouTube to not suck ass? 😛

[Next page](https://forums.sourceruns.org/t/blast-from-the-past/2549.md?page=2)
