# Accelerated Side Hopping

**URL:** <https://forums.sourceruns.org/t/accelerated-side-hopping/2102>\
**Category:** Half-Life 2\
**Created:** [August 15, 2012, 6:28pm UTC](https://forums.sourceruns.org/t/accelerated-side-hopping/2102 "2012-08-15T18:28:53Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![S11](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/s/d9b06d/32.png) [@S11](https://forums.sourceruns.org/u/S11)\
**Post date:** [August 15, 2012, 6:28pm UTC](https://forums.sourceruns.org/t/accelerated-side-hopping/2102/1 "2012-08-15T18:28:53Z")

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What the duck…

You jump

Mid air, crouch, look to the right, hold S and A

(or look left and hold S and D)

Same glitch as ABH and AFH, just a different tehcnique

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**Author:** ![Kaito\_Kid](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/k/35a633/32.png) [@Kaito\_Kid](https://forums.sourceruns.org/u/Kaito_Kid)\
**Post date:** [August 15, 2012, 7:09pm UTC](https://forums.sourceruns.org/t/accelerated-side-hopping/2102/2 "2012-08-15T19:09:07Z")

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is it faster?  
does it work in deathmatch?

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**Author:** ![S11](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/s/d9b06d/32.png) [@S11](https://forums.sourceruns.org/u/S11)\
**Post date:** [August 15, 2012, 7:14pm UTC](https://forums.sourceruns.org/t/accelerated-side-hopping/2102/3 "2012-08-15T19:14:16Z")

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It’s not faster, it’s just like AFH.

Apparently people already knew about it without telling us.

If ABH works in Deathmatch, this will too.

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**Author:** ![Kaito\_Kid](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/k/35a633/32.png) [@Kaito\_Kid](https://forums.sourceruns.org/u/Kaito_Kid)\
**Post date:** [August 15, 2012, 7:38pm UTC](https://forums.sourceruns.org/t/accelerated-side-hopping/2102/4 "2012-08-15T19:38:05Z")

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abh doesn’t work in deathmatch

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [August 16, 2012, 8:40am UTC](https://forums.sourceruns.org/t/accelerated-side-hopping/2102/5 "2012-08-16T08:40:19Z")

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Yeah, I’ve seen some guy doing it, but couldn’t replicate it by myself. By holding S you lose speed, so ABH is still faster.

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**Author:** ![SuperFrizzio](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/s/b2d939/32.png) [@SuperFrizzio](https://forums.sourceruns.org/u/SuperFrizzio)\
**Post date:** [August 16, 2012, 8:56am UTC](https://forums.sourceruns.org/t/accelerated-side-hopping/2102/6 "2012-08-16T08:56:07Z")

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What is AFH?

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [August 16, 2012, 10:53am UTC](https://forums.sourceruns.org/t/accelerated-side-hopping/2102/7 "2012-08-16T10:53:51Z")

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Accelerated Forward Hopping.

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**Author:** ![Centaurium](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/centaurium/32/206_2.png) [@Centaurium](https://forums.sourceruns.org/u/Centaurium)\
**Post date:** [August 16, 2012, 8:55pm UTC](https://forums.sourceruns.org/t/accelerated-side-hopping/2102/8 "2012-08-16T20:55:11Z")

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ASH has been known for a while, just so you know.

> [@S.](#):
>
> Apparently people already knew about it without telling us.

Probably because it’s AFH.

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**Author:** ![Kaito\_Kid](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/k/35a633/32.png) [@Kaito\_Kid](https://forums.sourceruns.org/u/Kaito_Kid)\
**Post date:** [August 16, 2012, 10:23pm UTC](https://forums.sourceruns.org/t/accelerated-side-hopping/2102/9 "2012-08-16T22:23:24Z")

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Does anyone know why did valve patch those in deathmatch, but didn’t in the single player version? I mean, when you manage to patch to a glitch that can give the player a ridiculous advantage and allow him to get out of the maps legit, I figured that any developper would patch it in EVERY version…

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**Author:** ![S11](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/s/d9b06d/32.png) [@S11](https://forums.sourceruns.org/u/S11)\
**Post date:** [August 17, 2012, 1:23am UTC](https://forums.sourceruns.org/t/accelerated-side-hopping/2102/10 "2012-08-17T01:23:13Z")

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> [@Centaur1um](#):
>
> Probably because it’s AFH.

NO DIS IS DIFFERENT. YOU NO GO FORWARD D:

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [August 17, 2012, 8:41am UTC](https://forums.sourceruns.org/t/accelerated-side-hopping/2102/11 "2012-08-17T08:41:27Z")

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> [@Kaito Kid](#):
>
> Does anyone know why did valve patch those in deathmatch, but didn’t in the single player version? I mean, when you manage to patch to a glitch that can give the player a ridiculous advantage and allow him to get out of the maps legit, I figured that any developper would patch it in EVERY version…

I think multiplayer movement is server-based unlike in Singleplayer mode. That eliminates all the bhopping glitches.

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**Author:** ![Kaito\_Kid](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/k/35a633/32.png) [@Kaito\_Kid](https://forums.sourceruns.org/u/Kaito_Kid)\
**Post date:** [August 17, 2012, 1:14pm UTC](https://forums.sourceruns.org/t/accelerated-side-hopping/2102/12 "2012-08-17T13:14:45Z")

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Oh right, I forgot the fact that unlike hl1 bhop, abh (etc) is super random, so I guess it’s just some collision/hitbox glitch that doesn’t happen server side.

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**Author:** ![S11](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/s/d9b06d/32.png) [@S11](https://forums.sourceruns.org/u/S11)\
**Post date:** [August 17, 2012, 1:57pm UTC](https://forums.sourceruns.org/t/accelerated-side-hopping/2102/13 "2012-08-17T13:57:54Z")

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> [@Kaito Kid](#):
>
> Oh right, I forgot the fact that unlike hl1 bhop, abh (etc) is super random, so I guess it’s just some collision/hitbox glitch that doesn’t happen server side.

The jumps themselves aren’t random, it’s just the fact that you can’t see where you’re going combined with random objects that you can get launched on with ridiculous speed.

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**Author:** ![Inexistence](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/d26b3c/32.png) [@Inexistence](https://forums.sourceruns.org/u/Inexistence)\
**Post date:** [August 17, 2012, 2:34pm UTC](https://forums.sourceruns.org/t/accelerated-side-hopping/2102/14 "2012-08-17T14:34:17Z")

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They don’t bother to update the single-player games. As long as it’s not something you’re likely to run into during play and it doesn’t break the game, they’re fine with leaving fun glitches in.

Multiplayer, it affects the balance of the game and so they patch it.

“If it’s a bug and you are exploiting it to do something neat then we are cool with that. If it impacts balance in multiplayer then we would fix it” - Yahn Bernier, HL2 developer.

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<div class="post-metadata">

**Author:** ![S11](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/s/d9b06d/32.png) [@S11](https://forums.sourceruns.org/u/S11)\
**Post date:** [August 17, 2012, 10:19pm UTC](https://forums.sourceruns.org/t/accelerated-side-hopping/2102/15 "2012-08-17T22:19:09Z")

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Link of quote?

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**Author:** ![Inexistence](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/d26b3c/32.png) [@Inexistence](https://forums.sourceruns.org/u/Inexistence)\
**Post date:** [August 17, 2012, 10:24pm UTC](https://forums.sourceruns.org/t/accelerated-side-hopping/2102/16 "2012-08-17T22:24:52Z")

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Email I got couple of years back after the Episode One run.

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<div class="post-metadata">

**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [August 18, 2012, 8:57am UTC](https://forums.sourceruns.org/t/accelerated-side-hopping/2102/17 "2012-08-18T08:57:35Z")

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Pics or it didn’t happen.

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<div class="post-metadata">

**Author:** ![Inexistence](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/d26b3c/32.png) [@Inexistence](https://forums.sourceruns.org/u/Inexistence)\
**Post date:** [August 18, 2012, 11:58am UTC](https://forums.sourceruns.org/t/accelerated-side-hopping/2102/18 "2012-08-18T11:58:44Z")

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\<3

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<div class="post-metadata">

**Author:** ![S11](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/s/d9b06d/32.png) [@S11](https://forums.sourceruns.org/u/S11)\
**Post date:** [August 18, 2012, 5:08pm UTC](https://forums.sourceruns.org/t/accelerated-side-hopping/2102/19 "2012-08-18T17:08:23Z")

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Full conversation pls

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<div class="post-metadata">

**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [August 18, 2012, 5:59pm UTC](https://forums.sourceruns.org/t/accelerated-side-hopping/2102/20 "2012-08-18T17:59:35Z")

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Photoshop.

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