# A custom .lua file?

**URL:** <https://forums.sourceruns.org/t/a-custom-lua-file/4514>\
**Category:** λ Half-Life\
**Created:** [August 18, 2026, 8:57pm UTC](https://forums.sourceruns.org/t/a-custom-lua-file/4514 "2026-08-18T20:57:06Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Zec](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/z/db5fbb/32.png) [@Zec](https://forums.sourceruns.org/u/Zec)\
**Post date:** [August 18, 2026, 8:57pm UTC](https://forums.sourceruns.org/t/a-custom-lua-file/4514/1 "2026-08-18T20:57:06Z")

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So, I was trying to finish hl1 without aggroing any enemies. But I can’t figure out a code that would show me if an enemy is aggroed or not. I heard that some guys can write a code that would work via .lua file. Can anybody help me about it?
