# Half-Life 2

**URL:** https://forums.sourceruns.org/c/half-life-2/17.md?page=6

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**Page:** 7

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## [How are we crediting TacticalToastStrike](https://forums.sourceruns.org/t/how-are-we-crediting-tacticaltoaststrike/2208)

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**Author:** [@S11](https://forums.sourceruns.org/u/S11)\
**Replies:** 9\
**Last updated:** [July 2, 2013, 7:00pm UTC](https://forums.sourceruns.org/t/how-are-we-crediting-tacticaltoaststrike/2208 "2013-07-02T19:00:38Z")

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Yes, he didn’t run actively. But he also got a segment. A segment that we decided to publish instead of keep convined within dropbox\* though, but it’s still a friggin segment (and what kind of one). I don’t see why we…

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## [Credits](https://forums.sourceruns.org/t/credits/2213)

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**Author:** [@S11](https://forums.sourceruns.org/u/S11)\
**Replies:** 2\
**Last updated:** [July 2, 2013, 12:01pm UTC](https://forums.sourceruns.org/t/credits/2213 "2013-07-02T12:01:49Z")

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I have put the credits file in dropbox. I tested it with version 2707 and it works fine. I managed to be only 5 lines short of the original length :slight\_smile: If people could check for mistakes but it’s already been …

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## [d3\_c17\_06a](https://forums.sourceruns.org/t/d3-c17-06a/1983)

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**Author:** [@Centaurium](https://forums.sourceruns.org/u/Centaurium)\
**Replies:** 16\
**Last updated:** [July 1, 2013, 6:35am UTC](https://forums.sourceruns.org/t/d3-c17-06a/1983 "2013-07-01T06:35:43Z")

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http://www.youtube.com/watch?v=ymvaMoZbke0 In regular HL2 (pre-update) http://www.youtube.com/watch?v=ZJNgvIKxkrQ What it will look like pulled off in the current version I should also mention this bug is a fucking b…

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## [d1\_town\_03](https://forums.sourceruns.org/t/d1-town-03/2209)

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**Author:** [@S11](https://forums.sourceruns.org/u/S11)\
**Replies:** 0\
**Last updated:** [June 29, 2013, 4:34pm UTC](https://forums.sourceruns.org/t/d1-town-03/2209 "2013-06-29T16:34:55Z")

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This map is skipped

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## [d1\_canals\_03](https://forums.sourceruns.org/t/d1-canals-03/1947)

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**Author:** [@Darkevil](https://forums.sourceruns.org/u/Darkevil)\
**Replies:** 35\
**Last updated:** [June 29, 2013, 3:01pm UTC](https://forums.sourceruns.org/t/d1-canals-03/1947 "2013-06-29T15:01:48Z")

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http://www.youtube.com/watch?v=AMwA9N7q9y8&feature=feedu

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## [Red or Black](https://forums.sourceruns.org/t/red-or-black/2207)

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**Author:** [@S11](https://forums.sourceruns.org/u/S11)\
**Replies:** 4\
**Last updated:** [June 27, 2013, 8:18pm UTC](https://forums.sourceruns.org/t/red-or-black/2207 "2013-06-27T20:18:05Z")

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As some of you may be aware, once you kill breen, you can still fall down, preventing g-man from appearing and rolling the credits. However, you can avoid this by dieing in other manners. This will give the credits a n…

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## [d1\_trainstation\_02](https://forums.sourceruns.org/t/d1-trainstation-02/1939)

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**Author:** [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Replies:** 38\
**Last updated:** [June 27, 2013, 1:11am UTC](https://forums.sourceruns.org/t/d1-trainstation-02/1939 "2013-06-27T01:11:47Z")

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Route: ABH STRAIGHT BACKWARDS. Everything is the same as it was in hl2dq, only I dont know if going trough metrocop still works. Please make a route demo and save on the next map, so we can move on

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## [Potentially another way to start ABH fast and no damage!](https://forums.sourceruns.org/t/potentially-another-way-to-start-abh-fast-and-no-damage/2206)

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**Author:** [@Maxx](https://forums.sourceruns.org/u/Maxx)\
**Replies:** 7\
**Last updated:** [June 26, 2013, 11:31pm UTC](https://forums.sourceruns.org/t/potentially-another-way-to-start-abh-fast-and-no-damage/2206 "2013-06-26T23:31:38Z")

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I know you can squish yourself with a barrel and get a very fast starting speed but I think I may have found a faster but harder way to instantly have a fast speed when ABHing, take a look at this video: http://www.youtu…

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## [Re-Run Useful stuff](https://forums.sourceruns.org/t/re-run-useful-stuff/2014)

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**Author:** [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Replies:** 26\
**Last updated:** [June 13, 2013, 9:17pm UTC](https://forums.sourceruns.org/t/re-run-useful-stuff/2014 "2013-06-13T21:17:40Z")

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We decided to make a topic where we could share all the useful stuff for re-running Half-Life 2. Here goes… Items that you can fly on: \[ul\]\[li\]Barrels - Tutorial\[/li\] \[li\]Supply Boxes - Place the box upside down, poin…

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## [d3\_c17\_04](https://forums.sourceruns.org/t/d3-c17-04/1989)

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**Author:** [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Replies:** 1\
**Last updated:** [May 13, 2013, 1:04am UTC](https://forums.sourceruns.org/t/d3-c17-04/1989 "2013-05-13T01:04:55Z")

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Alot of Improvements to be done in Phase 2 for this map. First, we shouldn’t gain that much height from that gravity-gun jump, so we could get into the first hall in midair. Then, when we get to the street, we should ke…

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## [d3\_c17\_03](https://forums.sourceruns.org/t/d3-c17-03/1988)

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**Author:** [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Replies:** 3\
**Last updated:** [May 6, 2013, 12:25pm UTC](https://forums.sourceruns.org/t/d3-c17-03/1988 "2013-05-06T12:25:37Z")

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http://www.youtube.com/watch?v=n52oogIZGIg Pretty much straight forward, but I’m not sure if to use wallclimbing or a SMG Nade Boost to get over the gate. It’s slower for now.

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## [d3\_c17\_10b](https://forums.sourceruns.org/t/d3-c17-10b/1996)

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**Author:** [@Gocnak](https://forums.sourceruns.org/u/Gocnak)\
**Replies:** 4\
**Last updated:** [April 29, 2013, 12:34pm UTC](https://forums.sourceruns.org/t/d3-c17-10b/1996 "2013-04-29T12:34:51Z")

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http://youtu.be/eBGANrGVUUg Barney, for some reason, liked to go ALL THE WAY BACK the LONG WAY to get to that hallway at the end, so this level was kind of annoying.

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## [d3\_citadel\_04](https://forums.sourceruns.org/t/d3-citadel-04/2007)

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**Author:** [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Replies:** 4\
**Last updated:** [April 27, 2013, 8:55pm UTC](https://forums.sourceruns.org/t/d3-citadel-04/2007 "2013-04-27T20:55:09Z")

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The route is exactly as HL2DQ, only use ABH instead of bunnyhopping. If you want to see how it’s pulled off in current version, download the video here (84MB, Dropbox).

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## [d3\_c17\_08](https://forums.sourceruns.org/t/d3-c17-08/1994)

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**Author:** [@Gocnak](https://forums.sourceruns.org/u/Gocnak)\
**Replies:** 1\
**Last updated:** [April 27, 2013, 8:53pm UTC](https://forums.sourceruns.org/t/d3-c17-08/1994 "2013-04-27T20:53:24Z")

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http://www.youtube.com/watch?v=5fTDMDjfFcs Kinda messed up at the end, but whatever, it’s phase 1 ;D. We just need to fly up to the 3rd catwalk to hit that trigger, that’s all.

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## [d3\_c17\_05](https://forums.sourceruns.org/t/d3-c17-05/1990)

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**Author:** [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Replies:** 6\
**Last updated:** [April 27, 2013, 8:50pm UTC](https://forums.sourceruns.org/t/d3-c17-05/1990 "2013-04-27T20:50:01Z")

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http://www.youtube.com/watch?v=sZSt370Eui8 I took alternate route from HL2DQ, because the strider can hit the barrel while you are in midair and you’ll die from the explosion. Anyways, we should aim for the doors, inste…

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## [d2\_prison\_07](https://forums.sourceruns.org/t/d2-prison-07/1999)

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**Author:** [@Darkevil](https://forums.sourceruns.org/u/Darkevil)\
**Replies:** 5\
**Last updated:** [April 24, 2013, 7:19am UTC](https://forums.sourceruns.org/t/d2-prison-07/1999 "2013-04-24T07:19:56Z")

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http://www.youtube.com/watch?v=8kkZheTLSGU

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## [d2\_prison\_08](https://forums.sourceruns.org/t/d2-prison-08/2000)

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**Author:** [@Darkevil](https://forums.sourceruns.org/u/Darkevil)\
**Replies:** 1\
**Last updated:** [April 23, 2013, 11:02pm UTC](https://forums.sourceruns.org/t/d2-prison-08/2000 "2013-04-23T23:02:52Z")

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http://www.youtube.com/watch?v=e\_aV2fISLrM Prison is done

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## [Explanation video](https://forums.sourceruns.org/t/explanation-video/2197)

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**Author:** [@S11](https://forums.sourceruns.org/u/S11)\
**Replies:** 1\
**Last updated:** [April 19, 2013, 12:02am UTC](https://forums.sourceruns.org/t/explanation-video/2197 "2013-04-19T00:02:10Z")

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NOTE: This is NOT the thing where we all come together into a Skype call and laugh. We will worry about Audiocommentaries when the run is done. Seeing how PDPr’s commentary turned out, I’m starting this NOW. Here’s the…

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## [d2\_prison\_06](https://forums.sourceruns.org/t/d2-prison-06/1986)

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**Author:** [@Darkevil](https://forums.sourceruns.org/u/Darkevil)\
**Replies:** 1\
**Last updated:** [April 14, 2013, 5:41pm UTC](https://forums.sourceruns.org/t/d2-prison-06/1986 "2013-04-14T17:41:49Z")

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http://www.youtube.com/watch?v=6mbOlf2HZQU&context=C34c1d42ADOEgsToPDskKs1p3NBYjTr9j4tDxw2BRM

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## [d2\_prison\_05](https://forums.sourceruns.org/t/d2-prison-05/1985)

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**Author:** [@Darkevil](https://forums.sourceruns.org/u/Darkevil)\
**Replies:** 8\
**Last updated:** [April 10, 2013, 2:17am UTC](https://forums.sourceruns.org/t/d2-prison-05/1985 "2013-04-10T02:17:00Z")

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http://www.youtube.com/watch?v=lrzxtXXFadk&feature=youtu.be

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## [Map Preference Sheet](https://forums.sourceruns.org/t/map-preference-sheet/2189)

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**Author:** [@Gocnak](https://forums.sourceruns.org/u/Gocnak)\
**Replies:** 13\
**Last updated:** [April 7, 2013, 7:46am UTC](https://forums.sourceruns.org/t/map-preference-sheet/2189 "2013-04-07T07:46:01Z")

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We were talking in the SR chat and I decided to make this. It’s simple. Have a map you really, really want to run? Tell me and I’ll put your name next to it. COLOR CODE: COMPLETED/IN PROGRESS d2\_coast\_11 - Gocnak d2\_…

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## [d3\_breen\_01](https://forums.sourceruns.org/t/d3-breen-01/2010)

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**Author:** [@S11](https://forums.sourceruns.org/u/S11)\
**Replies:** 12\
**Last updated:** [April 4, 2013, 6:17pm UTC](https://forums.sourceruns.org/t/d3-breen-01/2010 "2013-04-04T18:17:48Z")

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Haven’t really looked into it, but I found this: http://dl.dropbox.com/u/15635035/demos.rar

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## [d2\_prison\_04](https://forums.sourceruns.org/t/d2-prison-04/1984)

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**Author:** [@Darkevil](https://forums.sourceruns.org/u/Darkevil)\
**Replies:** 2\
**Last updated:** [April 3, 2013, 11:11pm UTC](https://forums.sourceruns.org/t/d2-prison-04/1984 "2013-04-03T23:11:23Z")

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http://www.youtube.com/watch?v=OkzNK7-O9Aw&context=C34c1d42ADOEgsToPDskKs1p3NBYjTr9j4tDxw2BRM

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## [d2\_prison\_03](https://forums.sourceruns.org/t/d2-prison-03/1981)

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**Author:** [@Gocnak](https://forums.sourceruns.org/u/Gocnak)\
**Replies:** 4\
**Last updated:** [April 2, 2013, 11:52pm UTC](https://forums.sourceruns.org/t/d2-prison-03/1981 "2013-04-02T23:52:40Z")

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http://youtu.be/GYj3PEdGZ1s In 2 segments here. Does the button-press through the ceiling still work? I couldn’t get it to work, so I made this route as a substitute.

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## [d2\_prison\_01](https://forums.sourceruns.org/t/d2-prison-01/1979)

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**Author:** [@Gocnak](https://forums.sourceruns.org/u/Gocnak)\
**Replies:** 15\
**Last updated:** [March 31, 2013, 10:55pm UTC](https://forums.sourceruns.org/t/d2-prison-01/1979 "2013-03-31T22:55:23Z")

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http://youtu.be/z3krtyXd3EI Meh… I suck. Somebody else can get this for Phase 2 lol.

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## [d2\_prison\_02](https://forums.sourceruns.org/t/d2-prison-02/1980)

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**Author:** [@Gocnak](https://forums.sourceruns.org/u/Gocnak)\
**Replies:** 7\
**Last updated:** [March 30, 2013, 4:57am UTC](https://forums.sourceruns.org/t/d2-prison-02/1980 "2013-03-30T04:57:02Z")

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http://youtu.be/if2gjC\_QJN4 When it comes to forward-hopping levels, we’re automatically slower than HL2DQ.

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## [d2\_coast\_12](https://forums.sourceruns.org/t/d2-coast-12/1978)

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**Author:** [@Gocnak](https://forums.sourceruns.org/u/Gocnak)\
**Replies:** 12\
**Last updated:** [March 23, 2013, 10:31pm UTC](https://forums.sourceruns.org/t/d2-coast-12/1978 "2013-03-23T22:31:50Z")

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http://youtu.be/C4TuPzfqkcA 24 seconds. I knew that there was going to be a launch, but OH MY GEEZUS it’s difficult. Didn’t want to retry when this is just phase 1, anyway :stuck\_out\_tongue: We can get below 20 in phas…

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## [This glitch is stupid](https://forums.sourceruns.org/t/this-glitch-is-stupid/2155)

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**Author:** [@S11](https://forums.sourceruns.org/u/S11)\
**Replies:** 5\
**Last updated:** [March 23, 2013, 4:09pm UTC](https://forums.sourceruns.org/t/this-glitch-is-stupid/2155 "2013-03-23T16:09:57Z")

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It’s not only hard, random. It’s also stupid. Even if someone gets it it will be stupid as fuck. Giving this 30 more minutes of attempts. Anyone still wanna try this go for it, meanwhile I’d say people who don’t want …

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## [d2\_coast\_05](https://forums.sourceruns.org/t/d2-coast-05/1973)

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**Author:** [@Gocnak](https://forums.sourceruns.org/u/Gocnak)\
**Replies:** 10\
**Last updated:** [March 20, 2013, 8:35pm UTC](https://forums.sourceruns.org/t/d2-coast-05/1973 "2013-03-20T20:35:38Z")

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http://youtu.be/LGhNy5CTQlU 1 segment, and I TRIED to AFH, but I got this instead ;D Like 9 seconds or something.

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## [d2\_coast\_09](https://forums.sourceruns.org/t/d2-coast-09/1976)

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**Author:** [@Gocnak](https://forums.sourceruns.org/u/Gocnak)\
**Replies:** 31\
**Last updated:** [March 20, 2013, 3:51pm UTC](https://forums.sourceruns.org/t/d2-coast-09/1976 "2013-03-20T15:51:04Z")

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http://youtu.be/sQ0nWjwEZLU 3 segments, finally getting used to AFH (thanks to eXeC). 49 seconds, one second slower than HL2DQ, but that’s 'cause I got a little sloppy halfway through.

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